![]() You can use the default positioning and vantage point, but most likely you want to specify them. Now you must decide how you want to position the models in the scene, and you must choose a vantage point from which to view the scene. Reverse or mimic the operations of the geometric processing pipelineĬhapter 2 explained how to instruct OpenGL to draw the geometric models you want displayed in your scene. ![]() Combine multiple transformations to mimic sophisticated systems in motion, such as a solar system or an articulated robot arm. ![]() Manipulate the appropriate matrix stacks that control model transformation for viewing and project the model onto the screen.Clip undesired portions of the model out of the scene that's to be viewed. ![]()
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